You are not what happens, but the space in which it happens
You are the knowing, not the condition that is known
- Eckhart Tolle

Showing posts with label Sustainability. Show all posts
Showing posts with label Sustainability. Show all posts

18 May 2009

Home 2009

http://www.youtube.com/homeprojectfr

Website: http://www.home-2009.com/





HOME : A MOVIE HAPPENING

The movie HOME directed by Yann Arthus-Bertrand and co-produced by Elzévir Films and EuropaCorp (Luc Besson’s company) and supported by PPR.
HOME is a feature film composed of aerial images which have been filmed in more than fifty countries around the world. A voice-off will offer constructive hindsight into the major environmental and social challenges facing our world.The worldwide release of the movie will be organized by EuropaCorp on June 5th, 2009 –World Environment Day – in cinemas, on television, on DVD and on the Internet around theworld. The aim of this simultaneous worldwide broadcasting is to enable as many people aspossible to watch the movie together.
Participate and act, "Watch this movie !


"HOME : UN FILM EVENEMENT

HOME est un film réalisé par Yann Arthus-Bertrand, coproduit par Elzevir Films et EuropaCorp (la société de Luc Besson) et soutenu par PPR.
HOME est un long-métrage composé d’images aériennes tournées dans plus de cinquante pays dans le monde entier. Une voix-off propose une prise de recul constructive sur les grands enjeux environnementaux et sociaux de notre monde.Une sortie mondiale du film est organisée par EuropaCorp le 5 Juin 2009, journée mondiale de l’environnement, dans tous les pays au cinéma, à la télévision, en DVD et sur Internet. Cette diffusion mondiale simultanée a pour objectif de le faire partager au plus grand nombre.
Participez et agissez, "Watch this movie !"

Nous vivons une période cruciale. Les scientifiques nous disent que nous avons 10 ans pour changer nos modes de vie, éviter d'épuiser les ressources naturelles et empêcher une évolution catastrophique du climat de la Terre.
Il faut que chacun participe à l'effort collectif et c'est pour sensibiliser le plus grand monde que j'ai conçu le film HOME. Afin de diffuser ce film le plus largement possible, il fallait qu'il soit gratuit. Un mécène, le groupe PPR, a permis qui le soit.
EuropaCorp, qui en assure la distribution, s'est engagé à ne faire aucun bénéfice car HOME n'a aucune ambition commerciale.
HOME est un film compensé carbone.
J'aimerais que ce film devienne aussi votre film. Partagez-le. Et agissez.
Yann Arthus-Bertrand

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5 Jun 2008

Severn Suzuki - Environmental Activist

Severn Cullis-Suzuki has been active in environmental and social justice work since kindergarten. At age 9, she started the Environmental Children’s Organization, a group of children committed to learning and teaching other kids about environmental issues. They were successful in raising enough money to appear at 1992’s Rio Earth Summit, and 12-year-old Severn delivered a powerful speech which gained worldwide attention. For this she received the UN Environment Program’s Global 500 Award at a ceremony in Beijing, China.

See the video of the speech delivered by Severn Suzuki at the 1992’s Rio Earth Summit here.

As a member of UN Secretary General Kofi Annan’s Special Advisory Panel, Cullis-Suzuki brought a document called the Recognition of Responsibility to the UN World Summit on Sustainable Development in Johannesburg, South Africa. The trip also was the subject of a documentary film that aired on CBC’s long-running documentary series The Nature of Things.

Cullis-Suzuki has spoken worldwide on the necessity of redefining our values, acting with the future in mind, and listening to children. She co-founded the Skyfish Project, an Internet-based think tank that encourages youth to speak out for their future and adopt a sustainable lifestyle.

Cullis-Suzuki has completed a Bachelor of Science in Ecology and Evolutionary Biology from Yale University, and more recently, a Masters in Ethnobotany from the University of Victoria, British Columbia.
Courtesy of Speakers.ca


THE SKYFISH PROJECT

In the spring of 2002, Severn and some friends founded an internet-based discussion group and website called The Skyfish Project. The daughter of a well-known Canadian scientist/environmentalist/TV host, Severn travels around the world speaking to delegates, students, and corporations about taking steps to a more sustainable, responsible, and just future for the planet.

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22 Jan 2008

The Long Now

The Long Now Foundation was established in 01996* to develop the Clock and Library projects, as well as to become the seed of a very long term cultural institution. The Long Now Foundation hopes to provide counterpoint to today's "faster/cheaper" mind set and promote "slower/better" thinking. It hopes to creatively foster responsibility in the framework of the next 10,000 years.

The term was coined by one of our founding board members, Brian Eno. When Brian first moved to New York City he found that in New York here and now meant this room and this five minutes, as opposed to the larger here and longer now that he was used to in England.

Below is an essay by another founding board member Stewart Brand on the need for, and the mechanism by which, The Long Now Foundation is attempting to encourage long term thinking.

The Clock and Library Projects

Civilization is revving itself into a pathologically short attention span. The trend might be coming from the acceleration of technology, the short-horizon perspective of market-driven economics, the next-election perspective of democracies, or the distractions of personal multi-tasking. All are on the increase. Some sort of balancing corrective to the short-sightedness is needed-some mechanism or myth which encourages the long view and the taking of long-term responsibility, where 'long-term' is measured at least in centuries. Long Now proposes both a mechanism and a myth. It began with an observation and idea by computer scientist Daniel Hillis:

"When I was a child, people used to talk about what would happen by the year 2000. For the next thirty years they kept talking about what would happen by the year 2000, and now no one mentions a future date at all. The future has been shrinking by one year per year for my entire life. I think it is time for us to start a long-term project that gets people thinking past the mental barrier of an ever-shortening future. I would like to propose a large (think Stonehenge) mechanical clock, powered by seasonal temperature changes. It ticks once a year, bongs once a century, and the cuckoo comes out every millennium."

Such a clock, if sufficiently impressive and well engineered, would embody deep time for people. It should be charismatic to visit, interesting to think about, and famous enough to become iconic in the public discourse. Ideally, it would do for thinking about time what the photographs of Earth from space have done for thinking about the environment. Such icons reframe the way people think.

Hillis, who developed the 'massive parallel' architecture of the current generation of supercomputers, devised the mechanical design of the Clock and is now building the second prototype (the first prototype is on display in London at the Science Museum). The Clock's works consist of a binary digital-mechanical system which is so accurate and revolutionary that we have patented several of its elements. (With 32 bits of accuracy it has precision equal to one day in 20,000 years, and it self-corrects by 'phase-locking' to the noon Sun.) For the way the eventual Clock is experienced (its size, structure, etc.), we expect to keep proliferating design ideas for a while. In 01999 Long Now purchased part of a mountain in eastern Nevada whose high white limestone cliffs may make an ideal site for the ultimate 10,000-year Clock. In the meantime Danny Hillis and Alexander Rose continue to experiment with ever-larger prototype Clocks.

Long Now added a "Library" dimension with the realization of the need for content to go along with the long-term context provided by the Clock - a library of the deep future, for the deep future. In a sense every library is part of the 10,000-year Library, so Long Now is developing tools (such as the Rosetta Disk, The Long Viewer the Long Server) that may provide inspiration and utility to the whole community of librarians and archivists. The Long Bets project - whose purpose is improving the quality of long-term thinking by making predictions accountable - is also Library-related.
The point is to explore whatever may be helpful for thinking, understanding, and acting responsibly over long periods of time.

See more on the Long Now Foundation and projects

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Reality Sandwich

Reality Sandwich is a web magazine for this time of intense transformation. Subjects run the gamut from sustainability to shamanism, alternate realities to alternative energy, remixing media to re-imagining community, holistic healing techniques to the promise and perils of new technologies. We hope to spark debate and engagement by offering a forum for voices ranging from the ecologically pragmatic to the wildly visionary (which, to our delight, sometimes turn out to be the one and the same).
Counteracting the doom-and-gloom of the daily news, Reality Sandwich is a platform for voices conveying a different vision of the transformations we face.
It's goal is to inspire psychic evolution and a kind of earth alchemy.

Dozens of regular contributors post a variety of content, including thought pieces and essays, short news stories, video clips, and audio podcasts.

As Reality Sandwich develops, it will become much more than a traditional online magazine. Reality Sandwich will merge media with a social network that facilitates connections between the members of our international community.
As features present visionary ideas and new tools for sustainable living, the social network will support members in using these new concepts and techniques in their own lives, as well as facilitating discussions about their own journeys of discovery.

The goal is to have the Reality Sandwich community extend organically, from virtual contacts to real-world interactions. As the real processes of evolution and self-development takes place far away from computer screens and jingling cell phones, Reality Sandwich intends to bridge the gap between the digital and physical realm. Hope is that Reality Sandwich will enrich the lives of its users in directly tangible and meaningful ways.

See here for more on Reality Sandwich

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